Slay the Tower is a card deck-building roguelike game with fantasy/sci-fi elements blended with rich pixel art. A roguelike (or rogue-like) game is a subgenre of role-playing video games characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, tile-based graphics, and permanent death of the player character. In Slay the Tower, the player starts their journey by selecting three hero archetypes, which provide the foundation for the starter deck. The player begins their exhibition, slaying monsters overcoming arduous trials, and climbing a legendary tower.
The React web development framework is not intended for game development but instead is primarily used for building complex and robust web applications (including a good deal of Facebook). Through the development of Slay The Tower, my hope was to show that games can be built on the React platform. Slay the Tower is therefore a game and a technical proof-of-concept for React-based game creation.
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